Splatterhouse Transformation



Splatterhouse: Wanpaku Graffiti | Splatterhouse | Splatterhouse 2 | Splatterhouse 3


Beautifully, Splatterhouse 2 also lost most of its script in the localization process from Splatterhouse Part 2 in Japan. As a result, many of the changes in the game, like why there’s a new.

  • Splatterhouse sat in limbo for three months as Namco Bandai formed the new Carlsbad studio, acquired equipment and settled in. The distance between Carlsbad and Santa Clara — more than 400 miles.
  • Rather than tread over events of the Splatterhouse remake and replace Rick with Jennifer, I want to make a sequel of sorts, however, retconning a couple of things and stretching some logic perhaps. Still, I'm rather keen on pursuing the idea. Of course, I have other comics to publish first and foremost.
  • Here is the fourth - and last - article covering the Japanese Splatterhouse plotline. Splatterhouse Part 3 Year: 5 years after 'the hideous tragedy'; 1993 (if it was said it had been five years from Part 2, it could be either '93 or '94, since Part 2 can possibly take place at '89, riding with the notion the first game happened in '88.
  • Mutant Rick in Splatterhouse 3. Acting as a new ability in the game, Mutant Rick is capable of grabbing and throwing enemies, performing a body slam move, an upper cut punch, or use the chestburster move. In Splatterhouse 3, in order for Rick to both gain and remain in this form, he must go around and collect an certain amount of Eldritch Orbs in order to charge the, 'Power bar,' and must.

Here is the fourth - and last - article covering the Japanese Splatterhouse plotline.

Splatterhouse Part 3

Year: 5 years after 'the hideous tragedy'; 1993 (if it was said it had been five years from Part 2, it could be either '93 or '94, since Part 2 can possibly take place at '89, riding with the notion the first game happened in '88. But since there was no tragedy in Part 2, quite the opposite..).

The plot: one of the very few differences from the western releases in Part 3 is in the fact that the 'Forbidden Seal' is ignored altogether in the Western canon (it wasn't even mentioned, so at least they kept it consistent). However it is apparently a big deal to the Japanese side of things.

From the 'Story' section in the Mega Drive manual:

'It's been five years since the hideous tragedy. A son was born for Rick and Jennifer, named David. And it seemed like the peace for these days would be unending.

As for the Wicked God clan whose seal was solved by Rick and Jennifer, the advent of the Ultimate Wicked God (The Evil One) as a complete revival was their goal, and they had been acting behind the scenes repeatedly.

There are two keys for the revival of the Evil One: a human and the time to become that medium. David who is the son of Rick and Jennifer was choosen as the medium. As for the time, the 'night of the lunar eclipse' when the full moon drops the shadow in the altar of the Evil One was choosen. Rick returned home at the 'night of the lunar eclipse' and his house was filled with wicked beings, and Jennifer and David were nowhere to be found. Rick then stood vacantly and exhausted.

He thought 'I can't help it..', when then the abominable Mask appeared to Rick for the third time.

Splatterhouse

'Now I will lend you my power. To crush my arch-enemy..'

With the Mask again, Rick goes back to the house (as you can see at the manual he is outside when he dons the mask for the third time) in order to save Jennifer and David. All of the Japanese version's text is in English as well, and as far as I know, no changes were made in the translation.

Not unlike Part 2's manual, the Stages also have commentary that might or might not have pertaining plot points to them. Instead of Rick however in this instalment, the commentary is done by either the Mask or the Evil One himself. Curiously enough the manual calls the Mask 'Kamen', the Japanese word for it, as opposed to using the Katakana for Mask when it is doing the talking.

Also, they vary calling the Evil One as 'Wicked Deity'/'Devil' or 'Ultimate Wicked Deity/Devil' (the latter seems to imply that he is in full power with the Demon Stone, albeit in the prologue he is referred as such as well and his servant as 'Wicked Gods'). Evil One itself is labelled as 'Ultimate Wicked Deity' in his battle, though, but in other parts like when he is narrating some of the event stages there is no 'Ultimate' applied to him. It can be kinda confusing, since they talk about the monsters found in the game as Wicked Gods as well, a Wicked God clan to be more specific, and sometimes they use that to reffer to them and sometimes to refer to Evil One himself. I did my best to try to differentiate them, so here goes nothing.

Splatterhouse Transformation

Game of love santana chords. Stage 1: Mansion 1st Floor

'Jennifer and Rick were abducted by the Wicked Gods. Rick relutanctly dons the abominable Mask in order to save his beloved family, and sets foot on his turned-hellish home.'

Stage 2: Mansion 2nd Floor

Mask: 'The Evil One's servant can insert a parasite [in living beings]. It gnaws on the inner body of the human and makes them a monster from the inside. Nothing can be done besides defeating the monster who planted the seed in order to save Jennifer.'

Stage 3: Mansion 3rd Floor

Mask: 'David is the 'key'. He is the 'key' as the medium who solves the 'Seal of the Demon Stone' where the Powers of Darkness were concealed. If the power of the Demon Stone is released, the land will once again be covered in darkness. It's neccessary to take him to the Evil One's altar to enter the temple of the different dimension where the Demon Stone is sealed at the 'night of the lunar eclipse'.' David's voice is faintly heard - he has to be helped before the Evil One's hands reach him.

Stage 4: Mansion Basement

Evil One: 'The moon is covered by the darkness and in name of our gods the door can now be opened. Power is being recovered, and [I can] become the king of this land again. Become the 'key', child, and open the door of this humiliation!' Rick heads to the Basement. The Ceremony of Resurrection has probably started..

Stage 5: Temple of the Demon Stone (The Dark Stone)

Evil One: 'Only I am the king of the Wicked Gods. I'm the one true ruler. Demon Stone! Give the power to release me!' David was rescued safely, but the Power of the Demon Stone was released and accomplished the revival of the Evil One (T/n: now already called 'Ultimate Wicked Deity'). In order to prevent the further increase of power, the evil has to be destroyed.

Stage 6: The Last Decisive Battle (The Mask)

Rick is surprised at the Mask's hidden plot. In the ground/earth of a different dimension the final battle begins.

Differences between the English and Japanese releases: The bits in the manual. The Japanese sources never cite 'Connecticut' or a 'temple in Mexico', nor Rick making a career in Wall Street. I'm not sure what part does the temple in Mexico play in the Western canon either. If Connecticut is close to Mexico then I'm guessing they were trying to tie the Temple of the Demon Stone stages there, and Rick'd be able to travel there by foot. But it's not, so that doesn't work. As well, nothing of the Forbidden Seal is mentioned in the Western canon, since it was removed in Splatterhouse Part 2. As far as I know, the dialogue is very much the same for both versions, and Namcot even prevented getting into censoring trouble by putting 'Wicked Deity' as 'Evil One' and 'Demon Stone' as 'Dark Stone', even if right off the bat in the game you face dismembered zombies with red blood, and disturbing imagery isn't short in amount in this game ('course, Splatterhouse still takes the cake in that regard). Figures. They surely saved some bucks in localization if anything by doing it straight as an English game, and to think upcoming 'survival horror' games would follow the trend of having English dialogues. Vanguardism right there, folks.

Other differences are minimal terminology. For instance, the Eldtrich Orbs are called 'Power Stone' in the Japanese version. The hearts that recover health are called 'Demon Heart'. The 'bible' is called 'Book of Life'. 'Mutant Rick' is plain 'Power-Up Rick'. All of Rick's moves, including Power-Up Rick, are named as well. They are as follows.


Splatterhouse pc

Normal Rick

Jab

Body Smash

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Uppercut

Body Slam

Power Slam

Jumping Kick

Spin Kick

Head Crush


Power-Up Rick

Hammer Punch

Power Slow (?)

Jumping Kick

Tentacle Spear

Hell's Driver

Hi-Tower Claw

Drill Claw


I don't think there are any other differences, so onto the bestiary. Besides the name of the regular enemies, only the name of the first boss is found in the Mega Drive manual. As you could expect, the rest were taken from Wikipedia (including their descriptions), which the boss names were most likely taken from a gamebook for Part 3.

Enemies

Bonedead (or Borndead, although I think Bone is more likely)

Zombie. Souls that were given to bodies without a head. It attacks with arms with severed wrists. The most brittle enemies.

Dead Ripper

Attacks with a sharp blade-like nail. The Red Dead Ripper also uses a sliding kick.

Andras

Demonology afficcionados will surely recognize the name. It says it's a demon with a skin like that of a bare bird. It pierces Rick's defenses with a Sliding Kick and attacking with it's tongue(?) (I remember a bite, but it's been too long since I've played Part 3).

Chagul (this seemed the best romanization available. The katakanas read Cha-Gu-Ru)

Demon with an abnormally developed head. It's very tough, but not very strong.

Deadman Fat

Ugly fat monster who appeared in the previous game. It rushes while biting.

Hell Hound

Has the shape of a hideous dog. It attacks with a sharp tentacle that spits venom.

Blonob (BU-RO-NO-BU)

A ghost-like enemy with a tattered lump of flesh under the cloak. When it's in spirit form, it's invincible.

Ectoplasm

Splatterhouse Transformations

It appears when Rick is pushed down, and takes away the weapon he was carrying, although it doesn't attack him and can't be destroyed either. It's possible to recover the weapon by finding the room where the Ectoplasm has dropped it.

Bosses

Hell Guardian

A guard for the Evil One. Although it is gigantic, it is light and it's movements are fast. It attacks with it's nail and vomiting venom. It later becomes a midboss.

Giant Eater (Boreworm)

Splatterhouse transformations

A 'cunning leech' demon, it attacks with it's own head and by spitting Body Eaters. Inside of it's body are innumerable maggots. It also has an eerie laughter.

Splatterhouse xbox one

Ma-kku-su Bear (Max Bear)

It's described as the evil spirit that had taken David's form and then possessed the stuffed animal. It'll show it's true body after it's suffered enough damage, and then attack with it's nails and by rushing.

Tattsu Verumu

It firstly has the form of a translucent egg, and after enough damage it transforms into a green catterpillar-like demon and discharges electricity from it's entire body and also attacks with it's mouth.

Kyuukyoku Jashin (Ultimate Evil Deity) (Evil One)

The wicked God that appeared in the previous game. Obtaining the power of the Demon Stone he was completely revived. He shots powerful thunders and optical bullets. A huge face also comes out of his chest albeit seldomly.

Hell Mask

The final boss. It possesses the remaining flesh of the Evil One that was defeated. It has varied attacks such as the flames and duplication.

It was one hell of a ride, folks (no pun intended). Thanks for the support, and I hope this helped shed a little more light in Splatterhouse's plot, even if just the Japanese version.

- Rodrigo Shin (with additional translation work by Brick McBurly)


Last updated on August 8th, 2015

(Sega Genesis/Mega Drive, Turbo Grafx 16) Also available on Playstation 3 and XBOX 360 as part of the 2010 release “Splatterhouse”

Retrospective/Story:

The first entry into the Splatterhouse series was released in Arcades in the late 1980’s then ported across to the TurboGrafx 16 Entertainment System in 1990. The primary focus of the story is a guy named Rick who gets left for dead while accompanying his girlfriend Jennifer to a mysterious mansion owned by Dr. West. Rick springs back to life with a little help from a mask that obviously holds the ability to bring someone back to life. I wont go any further because that would just spoil the game.

The second entry, Splatterhouse 2 was released in 1992 for the Sega Genesis, once again you take control of Rick who is convinced by the mask that he should return to the mansion. It gets harder to talk about these without giving too much away. I’ll say that the second one has a lot more story, but for some reason I still absolutely love the first one more even though the second entry has way more variety.
The final entry or so it seemed apart from some horrible little spin off was released on the Sega Genesis in 1993. This entry is absolutely full of story with multiple endings which indicated it was the last one. I however really don’t like this as much as it’s not as straight forward and the whole emphasis of combat was tweaked and it became Streets of Rage rather than actually being Splatterhouse. Yep I said it. Streets of Rage in a mansion. Still love the series though.

Best thing of all, fast forward to 2010 and the Playstation 3 and XBOX 360 both received a new Splatterhouse with these three games included. Quite happy personally considering my Genesis has been broken for a very long time! I also only previously had Splatterhouse 2 and 3. I didn’t even know what the Turbo Grafx 16 was until It was too late.

The guy that owns these should seriously invite friends over. He would be a millionaire in no time, two of the hardest most unforgiving yet awesome video games ever created.

Gameplay:

The first two installments stick to the same formula, 2D side scrolling action, you move left to right either punching and kicking things to the floor or using weapons to smash creatures into the walls, Oh it’s so satisfying to use those weapons. Splatterhouse in the 90’s did what most games don’t even do today. The weapons feel satisfying. It’s believable that the transformation between Rick and the mask brings out makes you feel like a bad ass. No. Wait. It makes you feel like a bad ass too. It’s awesome!

As I kind of pointed above the third game follows a new formula more like Streets of Rage, I love Streets of Rage but if I want to play Streets of Rage I’m going to play Streets of Rage. Did I say Streets of Rage yet? Multiple endings, more story. I don’t care. I just want to slam some creatures into some walls baby! Even worse is the fact that you get hit once and the weapons vanish which makes the game almost broken to a point of unplayability. You cannot defeat some of the stronger creatures without using weapons unless you resort of one or two of the cheap moves available, seriously takes away the fun of the combat when you spam the same moves.

Annnnd… CUT!. Yeah, there are no retakes for this ghoul. It’s over.

Sound:

The sound on the original Splatterhouse Arcade which is the version included with the PS3/XBOX 360 game discs is exceptionally composed and gives off the atmospheric vibe. The Turbo Grafx port from my inspection seems okay too.

The sound on the second game is also pretty well done and well composed I however still somehow prefer such scenarios as the church in Splatterhouse 1 over anything in Splatterhouse 2. They are both really great games though.

The third installment has great sound which keeps up with the great work done on the previous games.

Splatterhouse Xbox One

Graphics:

Don’t be expecting too much, these are really old games, for thier time they were on par with the other stuff, Splatterhouse was never about the graphics, it was a certain artistic style, a certain flair that most Splatterhouse fans identify with. Splatterhouse is designed to win you over with gameplay, atmosphere and feel of the environment, it succeeds in it’s execution better than most of today’s games.

Oh Splatterhouse 3. Like you failed in your quest to be a new unique game? (No really, good beat em up, not a good Splatterhouse game)

Final Verdict:

Since I was playing the PS3 version (It’s the same as the 360 version), it would be slightly unfair for me to not discuss the total package. You do also get a new game which furthers the story, it’s got 2D side scrolling, it’s got the Streets of Rage style, but it’s only one level. and it’s got the new traditional 3D style. It retains the original monsters with a few new additions it adds a combat skill system, also adds a survival arena mode which is fun. It feels like a thank you to Splatterhouse fans rather than something designed to shift and break sales barriers. It’s pretty good. But really what would you have to lose? It’s cheap now, it includes a new Splatterhouse and three retro games. It’s four games on one disc. One really cheap disc by today’s standards.

Splatterhouse Arcade Rom

The three retro games would be worth the extremely cheap price you’d get the PS3/360 version for these days on it’s own. Beware though, these games are hard, really hard. But I grew up with hard games. I’m used to it. I do however understand that some people are not used to it.